A varied range of resources, fully differentiated for a range of D&T and art and design subjects. Including, Graphic Design 1-9, D&T 1-9 and BTEC L2 Engineering. I also have a range of engaging cover lessons and starter activities.
A varied range of resources, fully differentiated for a range of D&T and art and design subjects. Including, Graphic Design 1-9, D&T 1-9 and BTEC L2 Engineering. I also have a range of engaging cover lessons and starter activities.
This home learning project will give students the opportunity to think creatively about a place they have visited, and allow them to create a visual travel guide to help visitors find out more about their chosen location/event.
PowerPoint is designed to be delivered as a 5 hour mini project.
Designs can be created by hand or digitally.
Tasks are fully differentiated with examples and self assessment criteria.
Suitable for KS3 and KS4 students, studying Art and Design and D&T.
GCSE Engineering L2 Component 2 resource bundle.
There are three PowerPoints in total, one PowerPoint covers Learning Aim A and the two covers Learning Aim B & C - all three of which make up Component 2 of the Pearson/BTEC Engineering GCSE qualification.
The resources are clearly developed to allow the students to use them as work booklets. The tasks can be completed using the guidance/sentence starters on each slide.
All tasks are numbered, and have been created in line with Distinction criteria examples from the exam board.
A 5 hour, home learning graphic design project, focusing on the re-design of branding for 3 popular social movements:
Climate Change
Social Justice
Mental Health
The resource can be used to produce digital outcomes, or hand drawn designs. The resource features detailed self assessment criteria and example work to inspire students.
Suitable for KS3 or KS4 students studying Art and Design or D&T.
Please check out my other graphic design resources within my shop.
GCSE Product Design: Design Consideration for Product Launch.
This PowerPoint contains a full lesson which explains Market Pull and Technology Push, as well as how products are developed and launched as a result of marketing and advertising.
There is a re-design task where students can work in groups to re-design a child’s toy, paying close attention to the “design considerations” from the specification:
The influence of fashion, trends, taste and/or style.
The impact on society.
The impact on usability.
The impact on the environment.
A cheat sheet for analysing artwork within art and design and graphic design.
Includes definitions key words for use within anaylsis and annotations of artists/designers work and within their own annotations.
A4 size, suitable for printing or scaling up and displaying in a classroom.
A complete coursework template for the GCSE D&T 1-9. The document contains templates for all sections of the non examined assessment, complete with some example pages and a student guidance booklet to be used by students alongside the template document, to check off pages as and when completed. Written using the OCR specification as guidance, although can be used for all exam boards assessing D&T non examed assesment through grades 1-9. Can be used for RM, Product Design or Textiles specialisms.
Logo Design Home Learning Project, 5 hours worth of lesson content.
Fully differentiated tasks with self assessment criteria for each.
Students are encouraged to investigate a brand of interest and re-design their logo. Project can be completed on digital design software or by hand. The project encourages iterative design and constant analysis and reflection of work to enhance outcomes, and create a logo suitable for their selected brand.
Suitable for KS3 and KS4 students studying Art and Design and D&T.